Every good horror story, film, or game has a story behind it. It doesn’t need to be intricate in order for it to have good atmosphere and be frightening…the premise just needs to be plausible. When a game tells you that the character had heard about a haunted mental hospital and, despite being warned, just HAD to go there… that’s not really the best way to start out. There isn’t even a reason given for why this character felt so compelled to go there. Also, saying that the character blacked out upon arrival and woke up later to find that he was in the exact same place he fainted in…isn’t really jarring information. But, as we delve further into the “mystery” of this game following HarshlyCritical, the story continues to hand us plot points that don’t quite add up.