I am very particular about my horror. I’m not always a fan of gory films, books, and games. I usually avoid many of the cookie-cutter slasher types, and the bad excuses to parade around guts and blood. I do, however, really enjoy a good psychological horror where the protagonist isn’t entirely sure that everything their seeing is real.
I was introduced to a game called The Cat Lady a few years ago, made by Harvest Games, and immediately fell in love with the story, the protagonist, and the overall feel of it. Not too long after, I discovered their first game, an indirect prequel to The Cat Lady, titled Downfall. It follows the story of Joe Davis, a troubled man who has taken his wife, Ivy, on an impromptu romantic getaway to the Quiet Haven hotel. After a falling out and a twisted dream, Joe awakens to discover that Ivy has disappeared and that Quiet Haven is not all that it appears to be. That’s where the game gets really, really good. The game follows Joe through the mysterious rooms of Quiet Haven, into places that seem more nightmare and dream than real. Behind it all lurks the mysterious entity of Sophie, a creature who Joe must kill four memories of in order to save Ivy.