Top 10 Video Game Soundtracks in 2016

And just like that it’s the end of 2016. I realize I wasn’t as active as I’d purported I’d be at the beginning of the year. I owe that to moving into a new house though. The transition has eaten up a lot of my valuable time. Not only that but I’ve spent much of my autumn beginning a new book and when I do that, I tend to dig in deep and not come up for air. That being said, I’d like to change the topic back to what this blog post is really all about: my top ten picks for video game soundtracks this year!

Several of you readers know I’m a sucker for video game soundtracks. I’ve always been a fan of film scores and in the past few years have developed a love for these equally arresting and inspiring albums. I didn’t want to break with tradition so here I am at midnight on the 30th/31st of December to share with you the soundtracks writers who love music should buy. But why you ask? Keep reading and you’ll see…

#10: Dead Secret Soundtrack by Ben Prunty

Why:  The  Dead Secret soundtrack begins with jazz-inspired flavors and some Asian influences to fit into the storyline. Because it’s a murder mystery, there’s an air of suspicion and curiosity in each piece, growing darker and darker as the game progresses. However, it’s the tracks that are most ambient that stood out most to me. In particular, WOODCUTTER (the theme of the antagonist) is one of the most bone-chilling on the soundtrack and inspires fear from its minimalist drumming. Another is “Permanently Altered” which I listened to several times while working on my latest novel. I recommend this to anyone working on crime or noir fiction, or perhaps something historical in the 1920-1950’s. Track picks: WOODCUTTER, Kwaidan, Permanently Altered, What were you up to?

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Horror FAVE Friday: Inside by Playdead

I’ve been waiting years for this one. YEARS.

I didn’t get to try Playdead’s first game, Limbo, until well after it had released. I still fell head-over-heels in love with it. Everything from the monochromatic environments, to the ambient soundtrack, to the simple side-scrolling puzzle platforming… Limbo remained one of my favorite games to play for several years and the Limbo soundtrack, composed by Martin Stig Andersen, is my absolute favorite writing music (even though there are only six tracks). When I heard that Playdead was developing a new game, the mysterious INSIDE, I knew it would be just as atmospheric and somehow even more intense than its predecessor. I couldn’t have been more right.

Utilizing splashes of red here and there while keeping mostly to greyscale, the game features an unnamed boy as he creeps through woods, farmyards, water, and industrial locations, all while hiding and being chased by an unknown faction of people. The game hooks you early on by showing this group taking a van full of people away in the rain to an undisclosed location. You’re then sent into a pulse-pounding chase as you’re spotted and forced to flee, dodging gunfire and snarling dogs.

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